![]() Dingo: Dingo is descended from natives of the land, and is the operator of TomahawkMan.His out-of-battle ability is Sneak Attack, which does damage to an enemy two panels away, from a normal panel. He is not affected by panels, and his special chip is Split-Up, where ShadowMan makes a clone that uses Long Sword on a virus. While playing as him, ShadowMan's Charged Buster is similar to AntiDmg, where he jumps in the air and throws a shuriken at the nearest virus. ![]() ShadowMan: ShadowMan joins the player's side after he tests MegaMan in speed and agility.These tests include a search, a game of tag and a battle. Dark wishes to test Lan vigorously before agreeing to Baryl's request. Dark joins at the request of Baryl and is a mercenary for hire. ![]() Dusk: Dark is the operator of ShadowMan.He does not take any damage outside of battle, and will protect anyone in the same square as him. His special chip is Kingdom Crusher, which fires his mace down the row he's on. While controlling him, his Charged Buster is his Royal Wrecking Ball. KnightMan: KnightMan first joins the player's side after he is saved from the effects of MagnoMetal, which drove him insane, making it necessary to fight him to return him to normal.Pride wishes Lan no harm, but KnightMan is driven crazy by the MagnoMetal she obtained. ![]()
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